A Kabbadi match shall be decided on the basis of points of each team. The team scoring the highest points at the end of a game shall be declared winner..
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The team winning the Toss, shall have a choice either of the court (Home) side or the first raid. In the second half of the match, the court shall be changed..
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Arrangements for water shall be made in the clear space on the off side beyond the playing ground on the mid-line, but no player would be permitted to cross the boundary line..
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A raider shall be allowed to touch any designated stopper player of the opposing team. All participating teams must warn their players (raiders) standing in the field that if upon touching any player of the opponent team, raider returns to his court, the raid shall be considered a successful raid and a point shall be awarded to the raider..
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If in the opinion of the Umpire, a raider is coughed by any of the defenders of the opposing team and is un-able to get out of his grip and raider signals his inability to struggle further, the Umpire shall give the point to the defender’s team. 25f. If during a raid or struggle, or if there is no contact, a raider or any of the defenders goes out of the ground, the one who goes out first loses a point. If both of them go out simultaneously, no point shall be scored by any of the teams..
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During a raid, no raider shall be cautioned by any of his own team players, otherwise the Umpire shall award a point to the defenders team. No coaching from outside shall be allowed by coaches or outside players during a play..
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The officials of federation, one Coach and one Manager of each participating team and medical team shall be allowed inside, but at a distance of 20 feet from the boundary of the ground during the course of the game..
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If a raider having been touched or held by any of the defenders fails to reach his court or fails to touch the mid-line inside the pala within a struggle the defending team shall score a point..
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No team shall delay any raid. A team taking more than 5 seconds to send raider when asked to do so by the Umpire, shall be liable to concede one point to opposing team at the discretion of the Umpire..
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A raid having been commenced before the end of half time or close of the play shall be completed even if the time runs out during the raid..
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In case of struggle between a raider and any of the player of the opposing team, the remaining players shall be passive temporarily and keep themselves out of the raider’s way until the point is decided. If any other player of the defending teal causes any obstruction, the raider’s team shall be awarded a point..
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No other member of the federation of both participating teams in the game shall be allowed to enter in the field during the play off until the match completed..
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First point shall be considered to be a One and a Half (1.5) point awarded to a successful raider or stopper to prevent for extra time to be given at the end of the match to decide a winner..
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Before the end of the entire match, the Umpires will announce Two final raids from each club..
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All Raiders from both teams must stand in the designated area for the Raiders as described in the Sketch of Kabaddi Ground..
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A Raider must only raid on the designated stoppers as designated in the Sketch of Kabaddi Ground..
Any raider may also play as a stopper, as long as he joins the designated stoppers of his own team prior to the opponent raider reaches the area for designated stoppers.
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